Leeching to heal for enemy max health after defeating a mob.Soul Siphon to possibly gain extra souls when hitting an enemy.Weakness to weaken enemies struck by melee attacks.Chains to bind enemies together when hit with melee attacks.Soul Speed to gain movement speed when gathering souls.Enigma Resonator to sometimes deal triple damage based on the number of souls you have.Lightning Rod to call down long-range lightning in an area for big damage.Harvester to release an explosion around you at the cost of souls.Soul Healer to heal yourself and others at the cost of souls.Torment Quiver to empower arrows with pushback and the ability to go through walls at the cost of souls.Corrupted Beacon to shoot a beam of energy at the cost of souls.Swap to a Soul Robe later to still gain more souls and deal more Artifact damage. Armor: Grim Armor is perfect for early levels since it increases the souls gathered by 100% and comes with a useful Lifesteal Aura.Look for a Soul Crossbow later to gain a +2 to gathering souls. Bow: Crossbows, Trickbows, or anything that can shoot multiple arrows at once to better proc the arrow effects.Melee: Daggers look the part, but what you really want is the Soul Knife weapon that gives a bonus to Soul Gathering.You'll look for items that gather and use souls and build yourself quite the spooky caster. By harnessing the power of enemies' souls, a Warlock can do serious damage and has a surprising amount of sustain so long as the souls keep flowing. While the Spellcaster and Warlock operate similarly in playstyles, the Warlock has some more devious plans for enemies. Exploding melee enchantment to make enemies explode when defeated.Fuse Shot bow enchantment to make arrows explode.Cool Down wherever you can find it to use Artifacts more often.Fireworks to enhance your arrows with explosions.Armor: Evocation Robe to lower the cooldowns on your Artifacts.Melee: Glaives, Swords, or anything with range works best to keep distance between you and enemies.
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